Module Descriptor

03/08/2012

Code: CE00348-6 Version: 5 Approval Status: Valid Current
Title: PROJECT MANAGEMENT
Section: Computing, Engineering & Technology   Level: 6
Contact E-mail Address VLE
NICO DECOURT N.DECOURT@STAFFS.AC.UK Blackboard
Pattern Of Delivery
Credits
15
Contact Hours Independent Study Hours Total Learning Hours
24 126 150
Description of Pattern of Delivery
Pattern 1, study 100% in period 1
Pattern 2, study 100% in period 2
Site
LONDON SCHOOL OF ACCOUNTANCY AND MANAGEMENT
STAFFORD
Registration Conditions Module Version Condition Text
None  
Module Details
Assessment Details A COURSEWORK length 4000 WORDS weighted at 70%. A CLASS TEST weighted at 30%.

Coursework 70% approximately 4,000 words.
A business/technical report based on a case study taking about 30 hours per student to produce. The work will normally be done in pairs, with a section that provides for an individual and shared mark. It is intended to assess practical skills. Learning Outcomes 1, 2 and 3.

Class Test 30%
An individual closed-book, time constrained test of 45 minutes duration. Learning outcomes 1-4.
Indicative Content 1. Project context and scope. The IT project initiation phase and the project charter. Environmental analysis and stakeholder involvement. Agreeing goals and deliverables and establishing terms of reference. Identifying and analysing critical success factors. Negotiating for resources. Producing a project charter that is agreeable to all stakeholders,

2. Project management tools. Choosing and using a project management package (e.g. MS Project). Overcoming the problems of integrating a project management package into a typical organisation. Producing project reports and maintaining the project plan,

3. Project framework. Work breakdown structures and outlines. Delegation, team building and human resource factors. Task contracts and resource allocation. Organising and motivating the project team. Setting up a project in a project management package,

4. Project estimating. Evaluation and choice of estimating method. Manipulating effort and duration. Ways of overcoming estimating problems and improving estimating accuracy. Interpreting resource data in a project management package,

5. Project scheduling. Producing and issuing a baseline plan. Entering schedule data into a project management package. Use of bar charts, resource histograms and precedence networks. Adjusting the plan and manipulating resources and tasks. Scheduling 'non-linear? project models (e.g. RAD, web site and prototyping projects),

6. Project management processes. Risk, change and quality management policies. Project management methods (e.g. PRINCE2, PMBOK), documentation and reporting standards. Risk analysis and contingency planning. Monitoring risk and change in the project plan.

Learning Strategies These learning strategies will occupy your time:
Keynote lectures are used to indicate the main points of the core course material,
Student-centred practical tutorials (workshops) to develop and illustrate the main points in small groups in applying techniques to a case study,
Student-led seminars or debating sessions will be used where appropriate to develop discursive skills,
Case studies, guided reading and open learning materials will be provided where relevant to help give structure to independent learning,
Students will be invited to attend the programme of regular seminars and presentations given by researchers and external speakers as part of the faculty research activity.

The delivery of the module is as follows:
1 x 1 hour lecture per week with the whole group
1 x 1 hour workshop/tutorial per week in groups of ~20 students
(1:n)1 (1:20)
Prospectus Information IT Projects have a reputation for being difficult to manage, and instances of IT projects that have ended disastrously late and/or over budget are often reported. However, surveys show that manafers working on many of these projects have not received adequate training in basi project management, however good they may be technically. This module is intended to overcome this problem and to give you, as a graduate, a 'running start' in a project team and to allow you to use your technical skills to maximum effect within the project environment.

The modules takes a structured approach to project management (PM) that refers to several PM methods that may be found in industry while following a well-tried set of steps that make a complex subject easier to learn. You will learn some of the most common PM techniques in a workshop environment before practicing them in a realistic assignment situation using some of the latest PM software. The general aim of the module is to give a good understanding of the phases of managing a typical IT project by integrating the technical and human factors into a realistic approach that can be fun. The expected outcome is to make you a useful member of an IT project team with the potential to become a successful IT project manager.
Resources The Student Handbook including schedule and module descriptor
The Module Workbook containing the case studies and worksheets for workshop/tutorials
Lecture notes and guided reading material given out by the module team
Text books, journals and web-sites in the IT Project Management domain
Project management computer package (e.g. Microsoft Project) and tutorial material
Word processing computer package (e.g. Microsoft Word) for preparation of the assignment.

Special Admissions Requirements None.
Texts Recommended text:
O'Connell, F. (2001) How to Run Successful Projects lll: The Silver Bullet. Addison Wesley, ISBN: 0201748061

(This text provides the basis for the study and application of ITPM techniques).

CCTA (2002) Managing Successful Projects with PRINCE2. The Stationary Office Books, Cleland, D. (2001) A Guide to the Project Management Body of Knowledge 2000. PMI. ISBN: 0113308914

(These texts include two PM methods that are found in industry, making an knowledgeable evaluation and comparison possible in an IT environment.

Phillips, D. and O'Bryan, R. (2003) It Sounded Good When we Started: a Project Manager's Guide to Working With People on Projects. John Wiley and Sons Inc, ISBN: 0471485861

(This text examines the human factors of PM and the role of people in projects).

Chatfield, C. (2003) Microsoft Project 2003 Step by Step. Microsoft Press International, ISBN: 0735619557

(This text provides a systematic basic introductory tutorial to a common PM package).
Learning Outcome
1. DRAW A CHARTER FOR A TYPICAL IT PROJECT WITH APPROPRIATE STANDARDS AND PROCEDURES. Application
Communication
2. ORGANISE AND RESOURCE A TYPICAL IT PROJECT ESTIMATING THE RESOURCE REQUIREMENTS AND ALLOCATING TASKS WITH REGARD TO RISK AND THE AVAILABLE HUMAN AND TECHNICAL FACTORS. Application
Learning
3. ANALYSE, PLAN AND MANAGE A TYPICAL IT PROJECT USING SCHEDULING, MONITORING AND CONTROLLING TOOLS AND TECHNIQUES. Communication
Problem Solving
4. DISCRIMINATE BETWEEN AND CRITICALLY EVALUATE SOME TECHNIQUES OF TEAM BUILDING AND MANAGEMENT, RISK ASSESSMENT AND CHANGE MANAGEMENT ARE LIKELY TO IMPROVE THE SUCCESS OF A TYPICAL IT PROJECT. Analysis
Application